Skyth and Radfordhound for PAC documentation.Kuriimu for some IO and file parsing help.BrawlBox team for brawl libraries used for BRRES parsing.MelonSpeedruns for Switch Toolbox logo.Library for Yaz0 made by AboodXD and helped port it to the tool. AboodXD for some foundation stuff with exelix's SARC library, Wii U (GPU7) and Switch (Tegra X1) textures swizzling, reading/converting uncompressed types for DDS, and documentation for GTX, XTX, and BNTX.GDKChan for SPICA library (used for BCH), PICA shaders stuff used with BCRES, structs for BCRES, and some DDS decode methods.Syroot for helpful IO extensions and libraries.exelix for BYAML, SARC and KCL library.Every File Explorer devs (Gericom) for Yaz0 and bitmap font stuff.Wexos (helped figure out a few things, i.e.Assimp devs for their massive asset library!.
Switch audio converter download reddit code#
Smash Forge Devs (SMG, Ploaj, jam1garner, smb123w64gb, etc.) for some code ported over, specifically animation stuff, ETC1 encoder and some rendering.All the libraries used are stored in Switch-Toolbox/Lib folder.
In the event that the tool cannot compile, check references. It should compile properly on the latest. To build make sure you have Visual Studio installed (I use 2017, older versions may not work) and open the solution (.sln), then build the solution as release.
Model importing (DAE, FBX, OBJ, and CSV).If you'd like to support me, you can donate! Features Also be sure to report anything that breaks to issues here on github. Just select a commit, go to artifacts tab and download the zip. If something breaks from a commit, you can download manually from here. Keep in mind this tool is still very experimental. A tool to edit many formats of Nintendo Switch, 3DS and Wii U.